Resources
links, tools and research
Friends and collaborations
- Underware →
- Mike Rijnierse →
- René de Haan →
- Ilja Walraven →
- RadioTonka →
- Bardo Frings →
- West Den Haag →
- Louis Braddock Clarke →
- Twan Bastiaansen →
- Ginko Synthese →
- Ludmila Rodrigues →
- Maquette Atelier →
- Gabey Tjon a Tham →
- KIMO.AI →
- QUARTAIR →
- DPI Animation House →
- BROOS →
- Jiří Kylián →
- Ginkosynthese→
Software, Graphics, Sound & Game development
- Unity3D game-engine →
- godot engine →
- Catlike Coding c#/shader tutorials →
- Unity Wiki →
- Patterns in game design →
- Steering behaviors for autonomous characters →
- GDC Vault →
- Book of Lenses →
- The book of Shaders →
- ShaderToy →
- Keijiro Takahashi →
- SDL2 →
- SFML →
- OpenFrameworks →
- PureData →
- PureData Floss Manuals →
- LibPD →
- The Modern JavaScript Tutorial →
- OpenRNDR→
- Veldrid C# Graphics→
hardware, electronics
- teensy →
- pico →
- KiCad →
- Introduction to Opamps
- Opamp Design →
- Elliott Sound Products →
- Free Information Society →
- Opamp Circuit Collection →
- Red Free Circuit Designs →
- Ken Stone’s Modular Synthesizer →
- John Hollis ‘Assorted Circuit Designs’ →
- Electronic Circuit ‘Beans’ Collection →
- The ‘Thomas Henry’ VCO chip cookbook →
- An Analog Synthesizer for the 21st Century →
- Circuit-Bending →
- What is Circuit Bending →
- GetLoFi →
- Phil's Lab STM32 Tutorial→
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